Alpha


Man it's been a while since last update. A whole new name, more weapons, optimization, new maps, not quite nine yards but getting there. I wish I could show more but so much of this is under the hood work. It's crazy it took this long for respawning players with their weapons. Crazy it took even longer for animations but I blame prioritizing the foundation work. For a first time making a game, frankly, I'm proud of the work.

What's on the chopping block for the future?  First things first, third player animations. I'm so tired of seeing default player models sliding on the ground. After that, doing more streak work, maps as well, then gamemodes. You know, looking at it like that, there isn't a whole lot left to work on for foundation work.

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